Release ridiculously often

Frequent releases improve outcomes

Frequent releases improve outcomes

Whether you’re still figuring out your general product offering or you are enhancing and adding capabilities to a well established product, the ultimate test of whether or not you’ve hit the mark (or are at least trending in the right direction), is how your audience engages with what you’ve created. Yes, you can (and should) do market research before designing and coding up a potential solution to an identified problem, but the only way to know for certain, is to see what happens when your concepts come in contact with your audience.

Opportunity Solution Trees

Opportunity Solution Trees

In this article, I want to go more in depth on Opportunity Solution Trees; what they are, how they are used, how to create one, and how I think about them slightly differently (but only slightly) than folks like Teresa Torres who really introduced them broadly to the Product community in her book “Continuous Discovery Habits”. This book, by the way, is a must have for anyone who works in software product development - not just folks in product-specific roles.

The Behaviors

Over the past several years, as I’ve been helping teams and organizations improve their ability to deliver software products that are desirable, viable, and feasible, I have been experimenting with a Behavior Framework that has proven to be rather effective. And I’d like to share it with you in hopes that you find it useful and that you provide me feedback on your experiences with it.

Beginning a New Book

My plan is to write a series of blog posts all related to the behaviors framework. Some of them will be about a specific behavior. Some of them will be about tools or techniques that help teams express one or more of the behaviors. Some of them will be my own experiences. And some will be damn near complete fiction.